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The Quiet Men

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A member registered Jul 02, 2019 · View creator page →

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Hi, thanks so much for playing! That's a great idea and would definitely help :D

Thanks guys! It really meant alot to us that MasterKing enjoyed Trikken so much. Honestly, it helped keep us motivated this year, so we’re happy we could deliver on your expectations.  By the way, sorry we were never able to add multiplayer to Trikken. Apparently, local coop in the engine was broken (with no planned fix) and online coop was behind a paywall :( 

We tried some work arounds but just ended up breaking stuff. We would definitely like to figure it out someday cuz you’re right, Gears of Straw would be fun online! 

Ps. Families Rule!

Thanks for playing egpNoodlez! Ah, you found the secret "jetpack". Yeah it was originally a feature of the game but it basically made going to the center console useless lol, as you could just fly up to the water towers. Still, it was a lot of fun to use while debugging so we left it in ;).

Glad you liked the twist! The "dark world" was a real joy to make and I loved how the dino came out in the end!

Thank you Nowis :D, tbh, Nintendo made it look easy with Splatoon lol. Getting everything wettable was a huge technical challenge but glad we got it right in the end!

Thanks Zorgla! Writing these straws was alot of fun (tho a bit tough lol). Really glad you enjoyed it!

Thanks! Those were alot of fun to make and I'm super relieved the file deletion worked across different machines :D

Thanks Balbod, those water shaders took up a huge portion of the dev time so we're really glad you like them! 

Congrats Wujak! You deserve it for such a ferociously hip game! So cool that these characters are canon! :D

Thanks Lam! We spent alot of time making sure that players felt like they had a lot of freedom but could still follow the story and not get lost. Glad it paid off!

Thanks so much Lkb! So glad we had that effect! Thanks for the super high praise :D!!! I think, dividing the map into three parts helped to guide players to not go over time!

Excellent ideas here, and cute sprite work. These adorable dino nuggets might be my favorite of the jam, they're so cute!

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I really enjoyed my time with this! The art is so endearing and I love the characters and the story! I also really like the variety! Really well done!

Great cooking mechanics here, I really liked how approachable it felt. Guiding the player through such a complex game is really tough so I think you did great building up to more complicated recipes. Really fun once you get the hang of it!

These are some super great mechanics here and very well done puzzles! I'm glad you were able to sumbit this very chill puzzler. It's right up my alley!

This was hilarious! Loved the Millennials XD! Also those hip redesigns were crazy hahaha

Genius idea here! I love the Digital Eclipse vibes, and you totally made it feel like the Smoke box is real! I love how you used the fact that the Smoke box has this extensive history in such an intelligent way! Definitely one of the best promotions of the brand! Also making so many different good games must have been an insane amount of work, amazing!

Writing is always the hardest part of the game jam for me. When staring at the blank page, it feels almost impossible to just start writing. So it's incredibly impressive that you've written so much and so well. Seriously, the writing here is superb, I was locked in from the beginning and it just flew by. I love the way the mascots were described in an almost SCP fashion (one of my favs this jam), especially how the Pitmaster's presence was felt even as a creepy cutout on the wall! Incredible experience!

Wow! I'm pretty sure you made a type of game that doesn't exist anywhere else and I think that's really cool! Especially impressive how well you nailed it! It gave me a genuine sense of pride in my work and the context provided by the story made we want to try as hard as I possibly could! I loved every second of this magnificent game!

Fantastic art! Especially love the hip redesigns, and the battle animations. Pitmaster's redesign had me laughing out loud and of course I LOVE the metal Glerry! Also, excellent excellent job on the combat and writing, really enjoyed it!

Nice game! I was blown away by the genre shift! Looked really hard to do and you nailed it. I love the amazing sprite work too, incredible! Also, you hid Steve and Pitmaster insanely well, I had goosebumps watching Pitmaster staring into my soul lol

Thanks Ebura-ham! The models were from a modular town pack that we rearranged to make the different zones. And yep, we made the UI like an MMO lol. Though, perhaps we made it a tad too big? We were really focused on readability plus we had a small laptop screen. 

Also, glad you enjoyed exploring! We divided the map into thirds to try and balance freedom and structure for the story.

Haha! Maybe you could glide in one of the Izzy games from Bruised Egos XD! But glad to add to the history!

Thanks for the encouragement Mayor! Super glad your game didn’t crash (although it might have been more lore accurate lol).

Thank you! Honestly, we had a tough time with planning and motivation this jam, but deleting the server was the idea that made us really excited to finish the game. So we’re really happy with the warm reception. 

Thanks Jabbawabs, your comments really mean alot!
Btw, we want you to know that we fully, 100% believe that you too could make a great game jam game! You could look at our older games, they’re much simpler and alot rougher! It’s super tough at the beginning , but what keeps us going, is the wild ideas we have and our excitement to share them with Kyle and chat.

Sincerely hope you can join next year, in any way you can! Would love to see what you come up with!

Thank you! Glad you liked it! It used to be that the player would just jump off and fall like a rock. It was funny, but I’m glad we got the glide in there.

Thank you! The UI was very fun to make, especially the map! It took alot of tinkering to get everything working, from the moving markers to seeing the water on the map. Honestly, super satisfied with the results so thank you for your compliments :)

Thanks Jim Jam! Glad you played! Sorry about the frame rate, letting every object get wet takes a significant toll on performance since it’s tracking everything at once. But I ironed that out in the performance version so now an object is only tracked when it’s hit by water! Still a little framey but I hope it’s better.

Thank you! We noticed that DSD just happens to be absent every two years and since the smoke box is governmental we thought … congressman Dues? 

Oh! And thank you so much for streaming our game! It meant alot and really opened our eyes to how confusing the objectives were to follow. There’s no doubt that Kyle would’ve jumped into the wrong sector or missed new dialogue :P

Thanks JasherJr! With the water, we really wanted to design our game around Glerry, and since he was a straw, we thought about him holding water and then sacrificing some of it to attack. We thought it would be a cool little risk and reward mechanic.

Super cool world design with the rings! Also I love the vibe and the how well the music adapts and adds to the atmosphere. Can’t wait to see all the secrets!

I love how refined and complex the game is! Really fun to lay down tracks and I love how smartly they linked up with each other. Amazing

This is one of my favorites! You lured me in. I was totally down for a cozy grandpa helping platformer but i did not expect that twist! CHILLS!!!

It’s very rare for game jam games to be this high quality, super impressed by the polish and execution. 

My favorite use of the slogan! That was amazing! I love the creativity and vibe you bring in your games! 

Wow!!! This game feels right out of my childhood!!! The amount of content and polish is utterly staggering! Truly one of the most impressive game jam games I’ve ever seen. 

Great game! It really captures what’s cool about boomer shooters XD. I love the art in this, plus the animations are so good! Really really well done!

Wow! I didn’t know if it was possible to fit a compelling and interesting narrative in just 30 mins, but you certainly nailed it! I love the art and the characters, especially the original designs (and Frankie)! Really cool!

Phenomenal game! The art and music are so excellent and I love your energy! After your last two stellar entries, I was super excited to see what you made this year and it lives up to the hype! Super well done!

P.S. The opening was wild and I love it!

I really really love this game! It has so many cute and fun ideas! Every second had me smiling! I love how brilliantly the hands were integrated into every level and how well executed it all was. Also, the art and music are spectacular! Definitely a favorite of mine.

Wow! Totally brimming with game feel and style! Definitely one of the most purely fun and addicting games of the jam (or maybe that I’ve ever played)! The whole game looks next level! The design and execution are off the charts!

P.S. The pixel art bbq looks sooooo delicious!!!