Play Action-adventure
The Lifeless Doors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #103 | 3.519 | 3.519 |
Game Design | #133 | 3.481 | 3.481 |
Graphics | #148 | 3.704 | 3.704 |
Overall | #173 | 3.333 | 3.333 |
Fun | #214 | 3.185 | 3.185 |
Theme | #230 | 3.333 | 3.333 |
Innovation | #304 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each door is a different path to walk through with its own secrets. And this is your duty to discover what's behind the door.
Did you write all the code and made all the assets from scratch?
We used a couple of assets for the base and wrote everything else ourselves from scratch.
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Comments
Yeah... B is for "Balancing".
Seriously, I really wish it was present in any way, so I could get more from all other game aspects being so polished, But that implies that all doors still need to be doable choise, while being "the worst" choise..)
Otherwise, as I already said - visuals, sfx, ux, player movement - all top-notch, especially for a one week game, gj.
Also, starting dialog needs to be skippable after the forst time, but I assume you just didn't have enough time for some of such small details, completely understandable.
Good job! Loved the art style and the gun feel.
Very cool concept!
Cannot wait to see how you expand this!