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A jam submission

The Lifeless DoorsView game page

Fight for survival in a cybernetic labyrinth. Puzzles, battles, secrets. Can you get out?
Submitted by Vlach (@banderio2), fenexxx, HiddenDeath — 1 minute, 14 seconds before the deadline
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The Lifeless Doors's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1033.5193.519
Game Design#1333.4813.481
Graphics#1483.7043.704
Overall#1733.3333.333
Fun#2143.1853.185
Theme#2303.3333.333
Innovation#3042.7782.778

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each door is a different path to walk through with its own secrets. And this is your duty to discover what's behind the door.

Did you write all the code and made all the assets from scratch?
We used a couple of assets for the base and wrote everything else ourselves from scratch.

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted(+3)

The sheer amount of content in this game is awesome! It even has graphics settings and all! You guys did a really good job on this project, it feels really polished. Only thing i would say is maybe skipping the dialogue being an option. Besides that, everything is really good! Keep up the great work!

Developer(+1)

Thank you for such a nice review! We thought about option to skip the dialogue at the beginning of every level, but didn't had enough time to do this. The voice is really getting on nerves after you die a couple of times..

Submitted(+3)

I liked it, I was so scared when a flying robot jumped out at me

Developer(+1)

Thank you for the review! To be honest, when I tried one of early game builds I forgot where I placed one of the drones and spilled my tea when it jumpscared me out of the hall turn:(

Submitted(+3)

I see the vision of Portal meets Quake, and I think this could be a fairly cool game. In my opinion, it's just way too hard at the moment. You have to play it super slow, which doesn't feel that good, to be honest. I think a big improvement would be to reduce the bullet speed of the enemies. The drones especially feel way too hard to dodge at the moment. Also, I never had a bigger urge to bunny hop. That would also be a great addition, in my opinion. Overall, good idea and definitely potential.

Developer(+1)

Thanks for your feedback! We thought about making difficulty levels, but didn't have enough time to make it work properly. The drones are hard to deal with on short distances right now, so idea to reduce the bullet speed is great! There is only one way to dodge the drones right now - to move constantly and keep distance from them.

Viewing comments 3 to 1 of 23 · Previous page · First page