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How does the game fit the theme?
"Nothing can go wrong..." plays into the uncertainty of a situation, where you think everything will go perfectly, but in reality everything could fall apart.
In our game 'Erase the Evidence', the player must figure out how to hide all the evidence at a crime scene before time runs out. There are multiple small decisions that can be made to influence the outcome, leading to 10+ unique endings for the player to discover. Each ending highlights various mistakes or unique encounters the player might have discovered during their playthrough.
What code and assets did you not make from scratch during the jam (if any)?
Free Assets / Plugins Used:
Plugins: Dialogue Manager plugin for Godot 4
Sound Effects: FilmCow SFX, FreeSound, Pixabay
Music: Additional background music by Abstraction
Shaders: GodotShaders
(Some code reused from previous game projects.)
How many people worked on the game?3
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Comments
At first, I didn’t get it… But then I understood the game’s logic, and it became pretty addictive to play and solve the puzzles. Nice use of the timer, but a slow reader might have some trouble. Nice game!
This game was a lot of fun! I like the kind of "12 Minutes" vibe, (I don't know if you've played that). For a week this was very impressive, the music was good, and I had fun messing around with all the different aspects. The art was all impressive, considering it was hand drawn! Would love to see expanded into a bigger game!
Thank you! Never played that one but looks interesting :)
Nice jazzy funny vibe! :)
I don't understand how to end the game though? I get rid of all the evidence then I get caught when I leave? X_X
There is one ending in which you don't get caught--at the end it should tell you how you got caught :)
Ohhh I didn't notice it. I was just too busy laughing at the FBI OPEN UP which cracked me up every time haha
Really great art and funny dialogue
This game was great! The game is so unique and interesting. The hand-drawn art style worked well with the gameplay. The best part is that you can eat the mushrooms in the drawer.
Lovely art style, so many finals, but even though I tried a lot of things I wasn't able to unlock the wardrobe or use the pistol on anything in particular. Loved the vampire ending tho, great attention to details
This game goes so hard. Spent most of the time tripping while trying to hide a body. The music is also incredible and I love the handdrawn sprites :)