This is so cool! I love pico8 games, and this one is incredibly well done! The puzzles are fascinating and the concept behind the game is super original. Keep up the great work.
Tizio
Creator of
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This is an insanely good work! Huge fan of the 2.5d graphics. The minigames are feel nice and the game seems very balance overall! Took a couple runs to get a hang of the controls (even if they were very clearly written at the start lol) and finally had a good run, died at 20s left when the generator started spitting flames all over the ship and I got from 100% to 0% in less than 30s xd
The game feels very nice to play, great visual response from kicking things off the screen and nice game concept, but in my opinion the objective is way too slow to reach. I've been playing this for 15m, and I'm not even halfway through the goal, and even if the game feels pretty good to play, it gets repetitive very quickly. Still, pretty solid job to be done by a solo dev in only 7 days.
I love the randomess of the events that happen, but I wanted to warn you that you messed up the normals on the goblins and sometimes their body don't disappear, leading to a softlock :(
To fix this, go into blender, select the model and do "Shift+N" to recalculate the normals.
Don't know how to fix the body not disappearing, but it was fun until I got softlocked.
The objective is to go for an highscore, the game over screen appear when the car finishes the fuel or gets destroyed.
I understand now thanks to the various feedbacks we got that the game was really hard and very unforgiving towards the player, future games will be easier to understand and more forgiving.
Thanks for the feedback!
That wasn't supposed to happen, the only explanation I can give you is that the web build got too silly with your browser and broke the camera for some reason.
I have no idea why the web version is different for everyone and gives a lot of bugs, but if you are still interested in trying the game out you could use the downloadable version, that one should be bug free and it only weights ~60mb.
Hopefully that bug on the web version doesn't ruin your vision of our game, thanks for the detailed description and your patience.