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How does the game fit the theme?
In a magical and chaotic potion factory, nothing is ever quite together. Plus, you're a gnome working with very volatile substances... What can possibly go wrong?
What code and assets did you not make from scratch during the jam (if any)?
UI pack - https://assetstore.unity.com/packages/2d/gui/gui-pro-fantasy-rpg-170168
Font - https://www.1001fonts.com/morris-roman-font.html
How many people worked on the game?5
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Comments
Summary: This game is insanely well done within the time frame. I am very impressed with the amount of items and things you can do within the system. I love the feeling of it and overall mechanics.
What I want to see:
What I think should improve:
Great game, a bit confusing how to play at first but after that you're golden!
Love the name! Absolute gold! Enjoyed the overcooked-inspired game play loop!
thanks! Would you believe that one of the primary motivations for the game choice was gnome puns?
Well it payed off!
I had fun playing the game and I think it's easy to expand into something more , as other people have said maybe adding a tutorial level to ease players into the game. Again it's really good!!!
Impressive stuff, you all got a lot done in the time given!
Thanks! It was a bit of a crunch and in hindsight we should probably have spent more time on the tutorial...
I really enjoyed the game's vibe ! It took me a bit of time to understand how to make the potions and process the ingredients, but the mood of a gnome discovering and brewing its potions was magical ^^
Thank you! Yeah the tutorial definitely could use some work! Maybe something for the rewrite.
Y'all nailed the aesthetic, music, and the gameplay is so snappy and satisfying. While the tutorial book was a lot to start with, I did end up going back and rereading it to fully understand all the mechanics in the game, which i was surprised at just how many there were.
Credit for the art has to go to our wonderful artists Nich and Erwann. and the music credits to our musician Aleks. They made the whole process so much more pleasant! Plus, GNOME.
this is such an adorable lil game. has a good base to definatly be able to keep working on this in the future. For the people who dont read having a visual / tutorial level or just simple quests to start with to direct people how to use each mechanic would be definatly something to focus on in future
GNOME
May need a tutorial level to help understand how to use each station
but the game seems to have great potential good job
Nice ambience !
Maybe a bit much of information and content to choose from
Gnome
Gnome
Thats a very clever pun right there 😸😹
No place like Gnome