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Potion Crafting's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1013 | 2.692 | 2.692 |
Gameplay | #1486 | 2.000 | 2.000 |
Overall | #1595 | 1.949 | 1.949 |
Enjoyment | #1656 | 1.923 | 1.923 |
Theme | #1674 | 1.923 | 1.923 |
Visuals | #1702 | 1.923 | 1.923 |
Audio | #1977 | 1.231 | 1.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Item slots with nothing in will go "wrong" over time and become unusable.
What code and assets did you not make from scratch during the jam (if any)?
I used free assets from craftpix.net for the ingredients, potions and customers.
How many people worked on the game?1
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Comments
Love potion games! <3
It was a really creative concept and I actually played for a LONG time! The “slot vanishing” mechanic was the highlight of the show if you ask me!
Sorry to hear that you didn’t have time to polish but you should never beat yourself up and more importantly, NEVER SELL YOURSELF SHORT! Even though the graphics were very simple and there’s no sound etc. I actually had a really, REALLY great time playing the game!
In other words, looks don’t matter if the substance is dull. Good job and good luck!
Thank you so much for giving it a go and for the encouragement!!! I really loved your game, my best so far is wave 8 :)
The concept look fun, unfortunally i couldn't figure out why the grinding result case isn't accessible after one grind. I couldn't make any recipe after that. Would love to play a new version of it :)
Cool concept, no need to feel bad about your game. The goal of jams is to have fun and learn how to make cool shit. It's all about making something fun and idea of being a wizard that have to make potions for his customers using diffrent recipes and machines is neat.
Thank you :) I really liked yours!!