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A jam submission

Friendly Fire IndustriesView game page

Outsmart the tests or be scrapped.
Submitted by Han2, leo312, a-toast, anybuddy — 12 hours, 1 second before the deadline
Rated by 8 people so far
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Friendly Fire Industries's itch.io page

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How does the game fit the theme?
A single wasted bullet can lead to failure. So make them count. No mistakes. Nothing can go wrong.

What code and assets did you not make from scratch during the jam (if any)?
2 gdshaders, wall texture, hdri, font, some icons, music, most sound effects

How many people worked on the game?
4

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Comments

Submitted

Levels were so fun  except the one with the mortar one of them took me atleast 10 trys. But that difficulty made it worth to play in the first place!

Submitted(+2)

Levels were awesome, but got really hard at some parts

Developer

Thank you! Do you think some levels were too hard or would need more introduction?
With that we could do some tweaking post-jam.

Submitted(+2)

Probably the most original game i've seen on this jam, great job!!

Developer(+1)

Thank you we're onored by your words!

Submitted(+2)

Game felt very polished. Levels were nicely made.

Developer

Thanks for the kind review. Happy you liked it.

Submitted(+1)

Really cool game, the difficulty is a little inconsistant but otherwise amazing effort!

Developer

Thank you! Which levels would you tweak?

Submitted(+1)

can't remember what numbers they were.. i think the first one where i had to hit a button and a turrent in one shot was really tough, but the next few were a lot easier

Submitted(+1)

Well done, though difficult.  Reminds me of the old board game with lasers and mirrors "Khet".

Developer

Thank you for your kind words. May I ask what level was too hard so we know which level to tweak or which mechanic was too difficult to understand.

Submitted(+1)

Fun but very hard

Developer(+1)

Thank you for playing and commenting. Did you finish the game? If not which level made you quit? So we can tweak the difficulty post-jam.

Submitted

Second one lol, it was hard to find the good timing to shoot

Developer(+1)

Thanks for your feedback :)