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Bay of Stars ☆ Customarine Tours's itch.io pageRate this game
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How does the game fit the theme?
“Nothing can go wrong!” Exclaimed the customers, before attaching an anchor to the top of their submarine.
In this game, you play as a submarine pilot serving customers who wish to sightsee the sea ruins buried deep underneath the Bay of Stars.
As you find new ruins, the customers will request to implement new submarine attachments to “help” with the voyage. They will also periodically activate these attachments, of their own volition.
Players will aim to find as many ruins as possible for a high score, carefully considering whether another voyage is worth it with the attachments they have. The score is only kept when the player willingly returns to the shore after finding a ruin and is discarded if the player dies.
“Nothing can go wrong” applies to the many unforeseen ways the voyage can go wrong, and with the risk management aspect of the game.
What code and assets did you not make from scratch during the jam (if any)?
Fonts.
How many people worked on the game?6
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Comments
Super cool concept, the style improve a lot the visuals ^^
The theme was bang on. The oceangate theme is really funny
I Liked the game visuals more than the experience, more becasue the controls felt a but janky and i would apreciate to use my LMB and RMB instead of the Shift and Control. I would also have an arrow instead of an Dot on the map due to it is hard to knwo which direction im going towards. so i never really got anywhere but nice idea anyways!
Feel free to try out my submission me and my friends worked really hard on that game. I would apreciate feedback on what i can change or do better because i want to release it on steam in the future :D
:D