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How does the game fit the theme?
Almost everything can go wrong if you don't follow the instructions, so make sure nothing goes wrong! Being a chemist you have to follow
your instructions, otherwise you won't be able to make it before finding the final formula.
What code and assets did you not make from scratch during the jam (if any)?
Liquid in bottle shader: https://github.com/Lexpartizan/Lexpartizan_godot-bootle-shader
Object highlight shader: https://godotshaders.com/shader/pixel-perfect-outline-shader/
Fonts: https://www.fontspace.com/really-font-f45186
Music was made using the Surge XT: https://surge-synthesizer.github.io/
Camera shake: https://www.reddit.com/r/godot/comments/174nfgo/i_couldnt_find_a_simple_and_easy_3d_camera_shake/
Posters images from here: https://en.wikipedia.org/wiki/Chemistry
All other assets were handmade.
How many people worked on the game?3
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Comments
nice concept, i made some mess with trowing potions at the start but nothing wrong happen :)
Fun game, but gets complicated quickly! Neat game idea as well! Maybe look a bit into post-processing, this could improve the look and feel of your game by a big margin. Also a mechanic to hang up notes on the wall would be cool. I'd appreciate if you also played my game. ;)
Thanks for the feedback! We will look into post processing for our next project. Is there any effects you have in mind :D
Chromatic abberation, vignette will step your game up a notch ;)
thank goodness that the chemist is basically immortal, comes in handy when you can't follow instructions....
Haha it's from all the juice