Play simulator
Warehouse Havoc's itch.io pageRate this simulator
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How does the game fit the theme?
Unstable physics, forklift mishaps and order system pressure.
What code and assets did you not make from scratch during the jam (if any)?
We made everything ourselves except the music and sound effects which are royalty free.
How many people worked on the game?8
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Comments
The physics are well made in this game, love the concept^^
Thank you so much Omar! I will make sure the responsible will see your nice comment. Also i will try your game tomorrow!
How is it that every time I deliver something I ALWAYS immediately fall over backwards??
Once I figured out exactly what I was supposed to be doing and how to do it it was good fun, and a great concept for the game jam. The controls generally felt perfect, especially for the theme, the only complaint I have is the acceleration feels a little unresponsive which makes turning around in the aisles a little too difficult.
As for improving the game, since you said you want to keep working on it, the most important thing is a tutorial, since it was hard to figure out how everything works at first. The second thing would be some sort of obstacle that's a little more impactful than the oil spills, which were funny the single time I slipped on one. I get that they're probably not intended to get too much in the way of the already difficult gameplay, but I think something a little more would feel more fun.
that you so much on the awesome feedback! I will talk to my friends and we will fix some Tutorial UI for the game ready by tomorrow! I will have al look at your game tomorrow as well🫶🏼
You've already looked at my game! That's why I came here to rate yours.
How is it that every time I deliver something I ALWAYS immediately fall over backwards??
Once I figured out exactly what I was supposed to be doing and how to do it it was good fun, and a great concept for the game jam. The controls generally felt perfect, especially for the theme, the only complaint I have is the acceleration feels a little unresponsive which makes turning around in the aisles a little too difficult.
As for improving the game, since you said you want to keep working on it, the most important thing is a tutorial, since it was hard to figure out how everything works at first. The second thing would be some sort of obstacle that's a little more impactful than the oil spills, which were funny the single time I slipped on one. I get that they're probably not intended to get too much in the way of the already difficult gameplay, but I think something a little more would feel more fun.
hilarious, music is very fitting too.
thank you! I am the one that took care of UI/UX/Audio and i appreciate the nice comments! Ill have a look at your game tomorrow!
great take on the theme. Who doesn't love a forklift.
Thank you! I will make sure to create more forklift concepts in the future just for you!
Satisfies all your warehouse working fantasies!
Also love the physics and music btw, great job
Thank you! I appreciate the feedback!
Anything you feel like needs improvements?
Cool game, I really enjoyed it.
thank you!😁 i will have a look at your game tomorrow!
lol i like it remind me of coffeee
why because it was bitter to loose but sweet when u hit a new record?😁
Pretty fun! Even though the forklift takes forever to steer to the sides, would be nice if a camera zoom function was added!
Did you try to change the cameras by pressing 1 and 2? :)
It's a fun game, and It looks nice. Had fun just going rogue :).
HAHA OH NOO...
How would you think this game should be played? more like Goat simulator in a large warehouse or more like it is now. A simulator but with more features like they have in TGC Card shop simulator?
It's fine like this, like you said, a simulator with more features. like TGC
its because we are thinking of tweaking the game and publishing it on steam!
Physics based games are fun, I'm just very bad at them. Also torille.
Thanks for playing the game! we apreciate the feedback aswell!
Nice graphics and music, cool UI. But the twitching of the car, straight unpleasant. I believe that this is due to the fact that the camera movement occurs in the Update() method, and the car in FixedUpdate().
Thank you for the feedback!
Actually awesome game! Had so much fun just wrecking everything haha!
Glad you had fun! That's the point of the game, having fun!
This was quite fun and polished!
Found 2 QOL issues which you're already probably aware.
Besides that it's awesome! Good job!
Yes we're aware of that :P Thank you for the feedback! Did you topple over the entire ware house or did you get a highscore?
Loved it, I tipped over a LOT lol
Nice! Glad you liked it! Did you go rogue or did you complete the orders?
Oh I absolutely went rouge XD, was too fun messing with the physics
hahaha I agree!
likey likey :D
Thank you!
Super fun to drive around in the fork lift!
Thank you! Did you wreak havoc or did you complete the orders? :P
As someone who is forklift certified, i approve of this game, the only complaint i have is that the forklift is turning in the wrong spot, for this games kind of forklift the turning point should be in between the front wheels. Imagine something like driving a car backwards.
Thank you for the feedback! We imagined it as the backwheels we're turning. So it's kinda like a reversed car (:
it would feel a bit more natural if the forklift could turn a bit more than it does now
yea we know... didn't quite get the movement of it as real as we wanted it due to using wheel colliders in unity.. Post game jam we will try to fix it to be as real as possible :P Thank you for the feedback! How did you like the game otherwise? :D