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A jam submission

MeltdownView game page

Meltdown is a game for brackeys 2025.1 game jam.
Submitted by Fooggu (@FoogguDev) — 22 hours, 22 minutes before the deadline
Rated by 36 people so far
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Meltdown's itch.io page

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How does the game fit the theme?
U can't let anything get wrong in this nucklear reactor, my thought on the theme was that nothing can go wrong with the dots means that everything will go wrong either way so that how my game is made

What code and assets did you not make from scratch during the jam (if any)?
walls texture

How many people worked on the game?
1

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Comments

Viewing comments 27 to 23 of 27 · Next page · Last page
Submitted

I like it, the art direction is cool, lots of text at the start was a little overwhelming tbh

Submitted

Nice game, but somewhat repetitive. Would be nice to have some sort of minigame. For now you just wait for something to happen and then react) 

Developer

if u look at it that way then every game is like that lmao 

Submitted

I mean, would be nice to have more dynamics. A little puzzles or smth. Or more frequent events. The game loop itself is good.

Submitted

Good fun. Was lost at times but made 2 days. Bout as good as I'd do in real life. 

Submitted

Nice work on the game! The pixelated filter over the 3D graphics is a really cool touch and gives it a unique vibe. The gameplay is fun, and the theme comes through decently. The audio is a bit loud at first, but it’s great that there are settings to adjust it. The tutorial could use some love though- right now, it’s just a wall of text, which makes it a bit confusing. An interactive approach would help a lot.

Solid game overall! 7.5/10 :)

Submitted

Okay the game is kinda fun! I see you fixed that no decisions bug so it actually works and I think I was just dumb earlier reading that closing the door decreases your sanity. I also love the pixel camera and the flashing lights, they make everything look a little bit scarier.
Though I don't really like the fact that the decisions are don't do or do, as just not taking them will basically not change anything and will be the best choice in most circumstances. It would be a whole lot better if there was a choice between 2 decisions, as then both would have a risk attached to them.
Also the death screen comes really suddenly, maybe there should be some kind of an indicator just before dying like if the oxygen is running out you get a blue vignette or purple or read if you are going insane.
Also now you can spam through the paper in the first quarter of a day and then you just look at the walls if there's danger or you have to open the valve. Maybe the decisions could be spread out through the day so like you don't just spam through them all at the start.
Though overall a great concept and with some polish it could be really good.

...I also spent like 7min trying to get zalgo text in to the leader board name, but I see you blocked copy pasting in there, even the emoji keyboard didn't work (though idk if that just uses copypaste functionality or something like that too).

Developer

I dont think copy pasting is blocked u just cant get past 5 characters

Submitted

I tried copy pasting a single a and it didn't work.

Viewing comments 27 to 23 of 27 · Next page · Last page