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A Space Game Where Nothing Goes Wrong's itch.io pageRate this game
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How does the game fit the theme?
At the start nothing/very little can go wrong since you have an infinite shield and a quick fire rate, but as the game progresses, this is less and less true
What code and assets did you not make from scratch during the jam (if any)?
1. soundtrack (I did make all effect myself)
2. joystick for touch controls
Links to both can be found in my game description
How many people worked on the game?1
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Comments
You had me thinking it was gonna be an easy game at the start mowing down waves of shapes! It was fun having to learn new tricks as the difficulty slowly ramps, and the death tips are actually useful which isn't always the case.
Amazing how you can make such a good game with so "simple" graphics (only in appearance, it is actually not easy to do keep things simple)! I'm jealous, wanted to make the effects as well but did not have time! History telling brings a lot! Congrats!