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How does the game fit the theme?
I took the theme literally and made the goal of the game to have an uneventful journey where nothing can go wrong. If something goes wrong you've failed the game.
What code and assets did you not make from scratch during the jam (if any)?
I didn't make the background music. Everything else was made from scratch during the jam.
How many people worked on the game?1
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Comments
Fun little game, I'd tell people that want to try this out to at least try to get to 600 and/or try at least 5 runs until you get a good feeling for the controls!
The quirky bike-thing was well designed, but at higher scores (I only managed 960) you can get stuck quite easily, not sure if there should be a lose-state or maybe an item added to get out of vertically stuck situations.
Great use of the theme! I enjoyed the fast-paced multi-task gameplay of defending and aiding the bike's journey. The calming setting fit the music well and the art really fit the game's identity. The bike's movement was well designed and felt fair to the player. If you are to continue development, more sound effects and shaders would be a nice touch! Congratulations on your first game, it was well put together!