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A jam submission

Artificial Obstacle IntelligenceView game page

Submitted by TheBionicHeart, TreyEatsBabies, May0 — 3 hours, 38 minutes before the deadline
Rated by 7 people so far
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Artificial Obstacle Intelligence's itch.io page

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How does the game fit the theme?
Artificial Obstance Intelligence is an anti-platformer in which the player's goal is to prevent an AI agent from completing a platformer. The levels are easy for the AI, nothing can go wrong... Until the player intervenes. Through a network of well placed traps, the player can hinder the AI and prevent it from acheiving its goal.

What code and assets did you not make from scratch during the jam (if any)?
Tilemap:
Enter the Castle by ApoloA4
Pixel Adventure by Pixel Frog

Character & (Most) Traps
Enter the Castle by ApoloA4

Music:
Boss Time by David Renda
8-Bit Menu by David Renda

Sound Effects (Partially Custom)

How many people worked on the game?
4

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Comments

Submitted

Nice Ai men, there is a simple solution in all the levels, but otherwise the idea is great.

Submitted(+1)

that where's the money line had me cracking up, winner of brackeys right here!!

Submitted(+1)

MORE LEVELS WHEN?

Developer(+1)

UHHHH.... SOON?

Submitted(+1)

Very cool game you have here, loved the concept!  The Anti Platformer haha. I would like that the UI told you how much $ was each item so I could plan ahead. And it was a liiitle bit easy to cheese spamming thwomps in the goal, maybe give the thwomps a cooldown or somenthing? Anyways, loved the game, the style, the character sprite was awesome, and I found the idea very original, good work!

Developer

Thank you so much! We had a fix that would solve the trap spamming, but unfortunately it's bugged :(

Submitted(+1)

Really nice! I had fun with it and like the art style. I think having less items and some progression in terms of what you can use to stop the AI can make it better. Either, way, great effort. 

Developer

A progression system would be awesome! Thanks for the feedback and support

Submitted(+1)

Turns out the game is really easy to cheese. Just pop a twomp on spawn and it's an easy win. However I tried limiting myself with the items and it was a lot more fun. The art and concept is fantastic, and I love how the guys move around the map. I think an item rebalance would be amazing ^_^

Developer(+1)

We totally agree. There are a few balance changes we would love to have made, but alas, time is fleeting. Thanks for playing!