Whoops, sorry about that viewport issue! It may help if you click the fullscreen button in the bottom right. Thanks for playing!
TheBionicHeart
Creator of
Recent community posts
Check out "All Hail Arithmetic" if you wanna flex your math skills haha!
https://itch.io/jam/1-bit-jam-5/rate/3294744
To answer your questions:
1- Can a novice game designer create a survivors like in just one week? Yes
2- Can a survivors like game work with only black and white colors?
Yes
I played to level 50, solid difficulty curve, upgrades, mini bosses. You got it all in here. The only thing I could suggest is to increase upgrade variety. Otherwise, great game!
P.S. Snowflake girl OP haha
Cool concept! I really like the artwork for the snowflake. The birds and projectiles would look really cool if they had similar design work. I think you tweak the physics a bit, slap on a scoreboard with your fastest times, add a restart button when you hit the bottom, and you got one heck of game here!
The platforming is definitely a bit clunky. I keep finding myself getting stuck on the edges of platforms to perform a wall jump when I don't want to. But the clunkiness actually makes the wall jumping a bit more challenging, and not necessarily in a bad way. So not a bug, actually a feature? Haha nice game!
The viewport on itch was already set correctly. I went into Godot and updated the stretch mode. Unfortunately, I think the problem is I made the game 1920x1080, so the edges kinda get eclipsed when viewed in browser on a 1080p display. But fullscreen works much better now! Thank you so much!
Please play with fullscreen enabled if you're having viewport issues!
I like the idea of a snowball fight where you actually have to make the snowballs! (Although my wrist hurts a little from doing it). I think it would be nice if the early enemy spawn rate was just a little bit slower, so you could have time to stockpile a couple snowballs. Love the sound effects though!
I like it! The wall jumping feels very good and adds a fun challenge. I enjoyed the music as well.
The camera is a bit jittery when jumping, and I think the timer should rapidly climb to 20 seconds when you enter a fire (otherwise I'm sitting there for 10 seconds waiting for it to fill up all the way). Otherwise, I think this has a lot of potential!