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How does the game fit the theme?
The space engineer must have nothing can go wrong while executing the console actions to keep the power flowing through the ships systems.
What code and assets did you not make from scratch during the jam (if any)?
Made everything except the music and sounds below with the help of dnml2 and ColinPG on github.
Background song: https://www.youtube.com/watch?v=25LEeXuHclc&list=PL7-_Ltr8Xtuy90yqoxcvm_D_rZGHYQJ-3&index=3
Ping:
https://pixabay.com/sound-effects/search/ping/
Booting up:
https://pixabay.com/sound-effects/search/booting%20up/
Ship:
https://opengameart.org/content/spaceships-1
Wormhole sounds:
https://www.youtube.com/watch?v=2hm1SxHVB_E
Shield up:
https://www.youtube.com/watch?v=UNZjvty4v2A
Shield damage:
https://www.youtube.com/watch?v=zk5N6et9GZM
How many people worked on the game?3
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Comments
Greetings space travelers, very cool ship you're rocking there!
this game is cool, i love the idea the style and the way it plays. It is a little unengaging but i think with some more work it would be awesome. I also wish i had a toggle to keep my system at the elevel i set it and then just have the core enegy go down but overall great job!
(my games submission isnt showing on my profile but you can find it here if your wanna try it https://itch.io/jam/brackeys-13/rate/3338871 )
Thanks so much for playing and the very kind comments/suggestions. Yes we would have loved to do more but 7 days goes by so quickly.
this art is really great feels like the control panel in a ship , love the edition of a self destruct button , really enjoyed this game , would love if you could check out my game CTRL+ALT+ESCAPE!
Thanks for the compliments! We really enjoyed creating it and are grateful for you trying it out.