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A jam submission

Undercook ActivityView game page

A high-pressure cooking game where precision is key. Too many mistakes, and the head chef can't take it anymore!
Submitted by Noyomi, Shiina011, Obscurion — 10 minutes, 48 seconds before the deadline
Rated by 3 people so far
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Undercook Activity's itch.io page

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How does the game fit the theme?
"In a high-pressure kitchen, precision and timing are everything. As long as you follow the recipes, manage the fire levels, and keep up with the head chef’s demands, everything will be fine. Nothing can go wrong… right?"

This ties directly into the "Nothing Can Go Wrong" theme by setting up a scenario where everything seems under control, but the pressure of the kitchen suggests otherwise.

What code and assets did you not make from scratch during the jam (if any)?
just using plugin like dotween, and odin inspector
Sound Credits:
- Overall UI: cyrex-studios.itch.io/universal-ui-soundpack
- Ambience talking: Sound Effect by Moses Justin from Pixabay
- Ambience rain: Sound Effect by Liecio from Pixabay
- Frying: Sound Effect by freesound_Community from Pixabay
- Burn: Sound Effect by u_xjrmmgxfru from Pixabay

How many people worked on the game?
5

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Comments

Submitted

I liked the idea, but it needs adjustments. The screen is cutting off part of the game, it took me a while to understand where I see the new orders. I genuinely liked the idea a lot!

Submitted

I really like how the game creates a sense of stress—the overall theme, both visually and audibly, really amplifies the pressure! Even though there’s no voice acting, the floating text does an amazing job of intensifying the tension and keeping me on edge :"