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How does the game fit the theme?
You are now in control of Crampté Town traffic ! What could go wrong ?
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?6
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Comments
Love it! It naturally increases in difficulty the longer you play just by the way the mechanic works which is really clever.
Really enjoyed the visuals and the audio in general. That's a funny way to interpret "Nothing can go wrong" and, in general, it was a really good experience! Good job ^^
This reminds me of that plane game everyone used to play on their phones where you have to try to manage lots of little trajectories to avoid collisions. It creates a solid gameplay loop of teetering along the edge of disaster which really matches the theme. There's also something about 3d games retro-ised into pixel art that is soo charming, it's well done here. Cool game guys and I really loved how the cars absolutely explode on contact, it had me chuckling xD