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How does the game fit the theme?
The game fits the theme "Nothing can go wrong..." by creating a humorous contrast between the illusion of a calm, productive remote work environment and the chaotic reality of distractions, technical failures, and an ever-watchful manager.
At first, everything seems under control—just collect yarn balls and work. But then, problems start piling up: pop-ups, system crashes, notifications, and unexpected video calls. The more you try to focus, the more things go wrong, leading to a true "Chatastroph!"
The theme is reinforced through the escalating absurdity of workplace challenges, making the player realize that, despite their best efforts, things will inevitably spiral out of control—because, of course, nothing can go wrong... or can it? 😼
What code and assets did you not make from scratch during the jam (if any)?
Some sound, but all thinks are done by a designer (@Katanajellyfish)
How many people worked on the game?5
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Comments
I had fun playing! Totally felt like work... all those pesky distractions from my clicking games lol. I really like how the mouse cursor changed when hovering over the monitor in game. It looked and felt good.
Just the right amount of coziness and chaos at the same time! Great art and the music was soothing to hear.
The artwork was really cool! Loved the little touches like the computer mouse being an actual mouse!
I really liked the visual style. The cat's emotions are very funny. I was a little scared when the cat's PC broke for the first time🤣
The game is so cuuute it deserves more ratings!
I had lot fo fun and the art was really good, also i loooved the music ^^
I wish the game was a bit longer tho, maybe an endless mode getting more difficult over time
Art is amazing! Great job especially for only 48h, I really enjoyed it.