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sushiman

33
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A member registered Nov 13, 2021 · View creator page →

Creator of

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Thanks for the feedback ^^, a step by step idea wouldnt be bad, but i implemented the tutorial like 2h before the deadline so i didnt have time ^^'

Yep that's 100%, the early game feels slow and all of a sudden you happen to have enough money each day so it goes super fast, thats something i need to change ^^'

Well, buckets far away are harder to hit so it gives a positive feedback when hiting them, now imagine spending more money on something hard and you miss, it gives negative feedback to something that is good ^^

This comment sounds agressively kind, thanks tho ^^

I love the concept! fits perfectly to the theme, gets harder but i feel like i got better too, the story is fun and the game was really fun, i finished it btw ^^

(yes, it's him xd)

If you look closely, you'll see that before the population text gets updated, it's set to 365 (which was a testing value) and i noticed that after the deadline ^^'

Good job, and I'm happy you made it to the end without giving up ^^

I'm very glad you liked the game ^^, an indicator for the blockers is definitly a good idea ^^

And as for the 4min, my friend's best score is 4:28 :3

What i liked: I like the wallrun and the music.

What i didnt really like: The movements are a bit too floaty and I don't really see how it is related to "built to scale"

Thanks a lot! I'm glad you like this style ^^

(1 edit)

Yep the values and blocks blocking the buckets could have been better, but somehow my friend managed to get 17m population with like $405/day so I'm pretty sure if you played a bit much you would have been unblocked :3

Thanks for the feedback tho!

I love the concept, it's so original! Tho i have some feedback starting with 

the good one:

  • music & sfx
  • art
  • animations
  • we get very good feedback when doing good things

and the bad feedback:

  • the size is a bit too precise i think
  • with a lot of objects sized correctly, i dont remember witch (pun intented) one are, maybe locking them would help
  • some objects are small.. very small so i would appreciate a zoom, just 1.5x zoom could do the trick
  • i didn't get the concept at first, i had to read the description but i got it very fast

Overall I love this game but its a bit tricky yo play

I can already tell this will be in Mark's video

I had 5 comments in a single day somehow, they all said like you ^^'

I agree that during the developement i did this move a lot lot so i was used to but apparently it wasn't that easy. This is supposed to be a skilled but rewarding move but i guess this is a bit too hard for what it gives.

Thanks for the feedback tho ^^

Nice to hear :D

I totally agree for extra-life, the game can be a bit too punishing sometimes, but I'm glad you enjoyed it ^^

And as i said in other comments, possessing the arrow is a skilled move but very rewarding :3

Possessing the arrow/spear is a skilled move but very rewarding, I'm glad you liked it ^^

Yup the cursor was supposed to lock at the start, it worked in the editor but not on the build.. you h1ve thz middle mouse button tho to toogle the cursor ^^

And thanks for the feedback!

Btw possessing a spear is supposed to be a skilled, and very rewarding to hit :D

Well you have to possess the spear and throw it back, the hitbox is already big, I use a sphereCast wich means it shoots a Sphere to get the target,and this Sphere h1s a radius of 4.

(1 edit)

Thanks for the feedback ^^

For the cursor you can click on the middle mouse button to toggle it, but its true that I had a bug that shows the cursor when the game starts even tho i disabled it..

ooh hi! i read your post in daily.dev, this was some really good feedback

thanks!!

I loved your feedback, I plan on adding a random generation for the main map, but with structures and still the same story!!

If I continue the game i'll probably ask you for another playtest^^, thank you so much

Thanks :D

Thanks! I'll try updating it a bit

1.  a role you have to pick in the discord server

2.  i dont really know but I think that's for when u pulish ur game

3.  a begginer, for this game jam, is a person who havent posted any games on itch

i didnt see that before and you can report the submission (thats what i did) thx bro

wow this is amazing i cant beleive you understood my code xd

ill stop spoiling myself and ill watch the final version at the end

well i realy liked to create the game and the best part was test the game because its full random so I have every item but not the one that i made and i was testing for x) thanks i will see your game but i didn't see your message before the jam finished... sorry :(

Oh sorry for you :(((

The commentator was thinking that you like bananas :(

the best game ever😍 

simple but good , there is a bug with spaming wall jump : we teleport...