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How does the game fit the theme?
The game starts as a simple memory challenge where nothing can go wrong, but as you progress, unpredictable twists make mistakes inevitable.
What code and assets did you not make from scratch during the jam (if any)?
The music and the keyboard button sfx
How many people worked on the game?1
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Comments
I liked the game a lot. Really polished, and fun with the different variations sprinkled in!
The game kept beating me pretty fast with those Stardew Valley-fishing-style buttons, somehow I kept getting them as the second level on each try. The concept of the challenges add a fun aspect to the game, nice choice :)
A nice memory game, loved the post processing
As @StringCode said, the visual effect quickly becomes a bit unpleasant and does not bring much to the game. Other than that, I liked the game, Simon was a long long time ago and it made me remember it :)
I really like the challenges and could see myself getting addicted to playing this. However, the effect on the UI starts to strain my eyes after a while. Cool Game