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How does the game fit the theme?
all the different spells can easily kill you so it is inevitable that you are going to kill yourself at one point
What code and assets did you not make from scratch during the jam (if any)?
I used the map generation code from a project I did for a school project, but I redid nearly all of it because it was so bad
How many people worked on the game?1
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Comments
Cool concept !
It's a little weird to instantly get attacked when entering a room.
But overall its a cool game !
Interesting and fun core mechanic!
hi, nice platformer game there, i get killed by puppies haha
The procedural generation was what really sold the game in my opinion. This game has a TON of potential. The ball mechanic was executed really nicely. I think it would be beneficial to have a little popup in the menu when hovering over a ball to see its effects. The art was cohesive and strengthened the games presentation. I would love to see this expanded upon!