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Leonhard Kohl-Lörting

34
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A member registered Mar 17, 2021 · View creator page →

Creator of

Recent community posts

Thank you very much!

Oh no :(

Danke dir! Damit es international verstanden wird!

Hello and thank you for the feedback!

*spoiler

You cannot kill Mr. Cole, as you, his daughter, are mentally not able to kill your family member. You rather choose someone who you know is innocent to save your dad. 

 "Metamorphosis" in this context refers to the parasite that is changing people, or the new political order, that is changing / manipulating the generational thoughts of humanity. 

Thank you for playing! :)

Thanks :)

Thank you! That's what I aimed for!

Habe ein (ich denke) blaues Portal geschossen kurz nachdem ich in einer neuen Area war. Das orange Portal war im Void und ich bin durchgegangen.

Freut mich, dass es dir gefällt!

Sehr hohes Niveau! Portale sind echt schwierig umzusetzen, ich finde du hast das wirklich gut gemacht. (Ein paar Feinschliffe bräuchte es noch, bin aus der Map geglitched mit Portalen). Wirklich super!

I will maybe develop it further, depending on the reception I get! :) My main goal for this jam was to create a strong worldbuilding and atmosphere, and to tell a story. I was also experimenting with the idea of collecting the choices of players, but that would require some sort of online storage, so it is a bit hard to implement. Thank you for your feedback! 

It is too laggy for me to play in browser sadly :( 

The controls are a bit unintuitive. I would put jump on space and attack on mouse click or some other button. Graphics look well, a little tip: try to look a bit into post-processing, it can enhance the look! Also be a bit more creative with the gameplay mechanics, it gets repetitive after some time. If you can work on these little things, I am sure you can make a really great game out of it! Nice job! :)

Your game would really really profit from post processing (create some kind of CRT monitor shader) and good sound design. It is hard to immerse a player into your story with text only on the screen (especially at the beginning!). Other than that, I think it has great potential! :)

Very original idea! Liked it very much, as it allows for strategic play. 

Cool game! I would rather make the reroll mechanic a "hold" mechanic, and give the 1 - the octopus - a special feature, like e.g. three octopusses the highest score possible, to make things more interesting and give it a bit of strategy! Neat creation!

Danke!

Dankeschön!

Thank you for the nice feedback, you understood the message of the game! I left a like on your video. :)

Thank you for playing my game!

I am delighted to present my latest game to you called "Decimen".

The year was 2032, and the world was vastly different from what it had been just five decades prior.

SUMMARY: You play as a "Discrimen". Your job is to decide between two criminal cases, who is more in the wrong. Together with the Discrimen voter base, a democratic vote decides who has to give their life for their wrongdoing. As the game processes, you notice something is wrong with the world and the information about it that you are given. Things are not as they seem, and you feel like you live in a big lie.

This game was created as a part of the Godot Wild Jam #77, with theme "Metamorphosis". It showcases how rapidly political, as well as environmental systems can change.

Genres: Psychological Horror, Mystery, Simulation, Visual Novel.

If i sparked your interest, discover the story here: https://loerting.itch.io/discrimen

Thank you for clarifying! My current plans are to do some minor improvements, and see how it turns out in the Godot jam. If it gets much reception I'll maybe make a bigger game out of it. After all it's still a smaller hobby project I am working on next to my Master of Computer Science and I can't spend full time on it. :)

Hello and thank you for your feedback! It really helps me to improve. I will make sure to increase readability a bit and decrease master volume for the next version. With small things like that I will have to find the right balance, which is not easy for me, as I have only developed a few games yet. I am not sure what you mean with those tonal elements called "stingers". Are you referring to environment sounds that could happen, or something like "sound jumpscares" at the right moments?

I do not have a BlueSky profile or any other social media yet. Maybe I wil make one in the future.

Thanks!

Thank you for playing!

Thank you :)

Glad you liked it!

Thank you very much!

Danke vielmals :)

Thank you for your feedback! This really helps for making better games and improving!

Thank you :)

Thank you very much!

Thanks!

Very funny jumpscare reaction! Glad that you liked it!

Very nice :)

Wow! Thank you so much for your time reviewing my game!