Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shh!View game page

Shh!
Submitted by Ducxss — 12 hours, 5 minutes before the deadline
Rated by 7 people so far
Add to collection

Play game

Shh!'s itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does the game fit the theme?
The game is about how doing basically nothing can still go wrong, even doing nothing makes you lose the level.

What code and assets did you not make from scratch during the jam (if any)?
I made everything except the music

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This was really fun! Loved the art style too. Great job!

Submitted

Love the art style! I think the game says i fail right as I win before advancing to the next level. Doesnt affect gameplay just visual problem i think. Anyways LOVE the game, super cool! Please play my game if you find the time <3!

Submitted

It was fun! And as they said, the only bad thing is that it ends quickly xD

Submitted

I really enjoyed playing it! The only drawback of the game is that it ended quickly! :D

really nice game but it needs some challanging levels it took me 2 minutes to finish all

Developer

Yeah i know, i started with the game pretty late so I only had about 36 hours to make the whole game

Submitted

Great game, i love the retro look you gave you could have made it a bit longer.

Developer

Thank you! I started making it very late into the game jam so I didn't have time for more levels.

Submitted

Its okk! I would love if you rated my game too https://itch.io/jam/brackeys-13/rate/3347702

Submitted

Really nice concept, loved the art and the gameplay twist on the sokoban genre, only complaint is that it was a bit short, but overall great :)

Developer(+1)

Thank you! I started like 48 hours before submission so I didn't have more time.