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mirr0rmere

22
Posts
1
Topics
4
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1
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A member registered Feb 02, 2024 · View creator page →

Creator of

Recent community posts

Great game! I got sucked in and played a few runs back to back. Made it all the way to floor 17.

Thank you so much! Appreciate your nice comments, and comparisons to SNES - I’ve only recently tried my hand at pixel art so that makes me happy to hear.

Thank you! I will definitely consider these changes to the controls, appreciate all your comments and feedback. My one concern about auto-zooming is that I’d like a way for the player to be able to see the whole map while in build-mode so they can plan for the terrain, but maybe that can exist as a toggle somewhere in the build menu.

Thanks!

Thank you for the nice comments! I do plan to push more updates to this, so that is really helpful feedback. If you have ideas for parts you would like to see, please let me know!

Hello, firstly thank you for building such a useful tool!

I recently tried to create my own font using it and ran into some issues and was hoping to get some clarification. The size of the image I am trying to use as a font is 512x192, each character takes up 32x32 pixels.

However, when I import this image into the tool, it doesn’t seem to work and I see errors in the console.

If I resize the image canvas to be 256x96 with each character set to 16x16 pixels, I get mixed results. Sometimes it works if I have the character size set beforehand, and sometimes it shows the same errors in the console in the image above. And other times the font interpretation on the right side is just a series of random pixels.

If I further resize this down to 128x48 and set the character size to 8x8 it works flawlessly.

Obviously each time I size down I lose some of the pixels, which I would like to not have to do. I was wondering if maybe there is something I am not trying out - or if maybe there is a hard limit of width/height I need to adhere to.

Thanks!

Haha, that should be enough to send Frank to the MOON.

Thank you for all the kind words!

The drag and drop of the character to the victory point is a bug. Unfortunately I did not catch that one in time. I have a fix ready to go for when the jam voting period ends. This is my first jam, so I’m not sure what the rules are around pushing a fix before then and don’t want to break any rules.

Thank you! Noted on the rocket, perhaps it should be unlocked later in the game.

Thank you! I couldn’t have done it without you. I appreciate all your incredible support, feedback, and testing :)

Wow, thank you for the kind words! Glad you enjoyed it.

Thank you so much! I really appreciate your comment. Glad you enjoyed your time with the game, and I have a feeling Frank did too.

Thank you! Your message is very much appreciated and also really motivating to hear!

Wow, thank you so much! I’m so happy to hear that, and I’m glad you enjoyed playing it.

Wow! Thanks for the kind words. I’ve only just started trying my hand at pixel art so that’s really encouraging to hear.

Glad Frank finally got that promotion!

Thanks for the kind words! I would love to see your creations!

Wow! I can’t believe that slipped past me. Thanks for letting me know.

I have a fix ready to go, but will wait until after the jam is over to push out updates.

Oh great! I will check yours out too!

Appreciate your kind words. My discord username is mirr0rmere

Thank you!

This is wonderful, I never thought to create a catapult!

I enjoyed your video! Thanks for playing!

Thank you, glad you enjoyed it!