Great game! I got sucked in and played a few runs back to back. Made it all the way to floor 17.
mirr0rmere
Creator of
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Thank you! I will definitely consider these changes to the controls, appreciate all your comments and feedback. My one concern about auto-zooming is that I’d like a way for the player to be able to see the whole map while in build-mode so they can plan for the terrain, but maybe that can exist as a toggle somewhere in the build menu.
Hello, firstly thank you for building such a useful tool!
I recently tried to create my own font using it and ran into some issues and was hoping to get some clarification. The size of the image I am trying to use as a font is 512x192, each character takes up 32x32 pixels.
However, when I import this image into the tool, it doesn’t seem to work and I see errors in the console.
If I resize the image canvas to be 256x96 with each character set to 16x16 pixels, I get mixed results. Sometimes it works if I have the character size set beforehand, and sometimes it shows the same errors in the console in the image above. And other times the font interpretation on the right side is just a series of random pixels.
If I further resize this down to 128x48 and set the character size to 8x8 it works flawlessly.
Obviously each time I size down I lose some of the pixels, which I would like to not have to do. I was wondering if maybe there is something I am not trying out - or if maybe there is a hard limit of width/height I need to adhere to.
Thanks!
Thank you for all the kind words!
The drag and drop of the character to the victory point is a bug. Unfortunately I did not catch that one in time. I have a fix ready to go for when the jam voting period ends. This is my first jam, so I’m not sure what the rules are around pushing a fix before then and don’t want to break any rules.