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How does the game fit the theme?
You build a bridge out of questionable materials all while your safety inspector insist that "nothing could possibly go wrong" and that "with these high end quality materials, I'm sure nothing could go wrong. APPROVED!"
What code and assets did you not make from scratch during the jam (if any)?
All assets are made from scratch by me except for the sfx from pixabay and the music from UppBeat.
How many people worked on the game?1
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Comments
Brilliant idea! At first, I wasn't quite sure what I was doing, but after fiddling around a bit got the hang of things!
I absolutly love it. You manage to make very interesting game, it really got me thinking about all combinations i could try to make some cool bridges. I see the inspiration from "Poly Bridge" and your twist on it made it very cool great work!
Amazing game, this is something like the Poly Bridge, but better in some areas. Loved all those different materials and objects and the physics.
This was a lot of fun. I enjoyed the story and I loved the sprites during the dialogue. Very cool!
Glad to hear it!
This is really cute! I did think for ages that I only had styrofoam, watermelon and cheese to use- I tried using the scroll controls to move further up the list but nothing happened and I figured I just didn't have any more stuff to build with. I was messing around with the melons and cheese for five minutes before I realised the UI had just been locked up because of the tutorial!
Oh no! sorry about that! the tutorial was a last minute addition, so it's pretty rudimentary!
I liked the idea but couldn't build a bridge that would stand after multiple attempts, maybe it's on me.
Yeah this game is pretty challenging! the best advice I can give is to make good use of rubber bands, chains and balloons, they're your most valuable assets.
really enjoy the concept!
I think it needed more of a tutorial section
Thanks! yeah I was worried about the tutorial. the dialogue was a bit of a last minute addition. I hope it made sense!