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Rightousness Shall not Prevail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1620 | 1.861 | 3.000 |
Visuals | #1631 | 1.985 | 3.200 |
Theme | #1774 | 1.736 | 2.800 |
Gameplay | #1784 | 1.612 | 2.600 |
Overall | #1811 | 1.695 | 2.733 |
Enjoyment | #1845 | 1.612 | 2.600 |
Audio | #1863 | 1.364 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the story the dragon, hidden as a Holy Sword, guides the Hero to free himself thinking that nothing can go wrong with his plan.
What code and assets did you not make from scratch during the jam (if any)?
We made all assets ourselves using Aseprite.
How many people worked on the game?2
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Comments
Enjoyable game! A little rough around the edges, but fun. The sprites are cute, and the sword is really cool looking. Very short game though.
A bit short, but cute game!
The game definitely could use more polish though.
I finished the room with the torches, but entering the next room sent me back into the torch room until I died. Cute premise, though.