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A jam submission

Snailing AwayView game page

Submitted by ThreeDay'sTrilogy — 5 hours, 16 minutes before the deadline
Rated by 5 people so far
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Snailing Away's itch.io page

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How does the game fit the theme?
You have the choice to sacrifice health, which could make it go wrong. "What could go wrong?" I hope this sarcasm fits the theme enough.

What code and assets did you not make from scratch during the jam (if any)?
I didn't make the tile set during the jam. I also didn't make two of the basic scripts used for changing scenes and managing a state machine respectively.

How many people worked on the game?
1

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Comments

Submitted (1 edit)

Excellent mobility in the snail game is not what I had on my bingo card for this game jam. Well done!

Submitted

Cool mechanics and really satisfying sliding hahah. Nice job! We also made a game of snails. Check it out!

Submitted

The snail mechanics were a ton of fun!!!  Minor bugs that I found: I accidentally hit some slimes through the wall, so I wasn't able to complete the game on my first go.  Also, I never saw my health deplete (I did sacrifice some at the start).  But hey, add some audio, touch it up, and this was a ton of fun anyways!  Congrats on getting this far as a 1 person team with even less than a week!

Submitted

Very satisfying movement!