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How does the game fit the theme?
The fast paced arcade gameplay requires the player to juggle multiple tasks without any one thing going wrong!
What code and assets did you not make from scratch during the jam (if any)?
Just the music for the balloon pop sound effect, game loss theme, main theme, and main menu theme.
How many people worked on the game?1
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Comments
I couldn't fill the bar even though I was pressing left and right. But really cool idea, that was fun!
Oh sorry to hear that! I haven't heard that one, you were using arrow keys or A and D?
Sick game, got sweaty hands by playing it
really nice liked the minigames much
A very cute idea, reminds me of WarioWare, just doing loads of quickfire minigames. I got quite frustrated- I could control it with WASD, but a couple of the minigames only worked with cursor keys. I was totally bewildered by the 'fill the bar' minigame and couldn't figure out why it wouldn't work until I played the one that's just a long string of direction inputs.
This is the one I'm hearing a lot! I remember considering adding A and D as alternate inputs for the mashing game but it completely slipped my mind before the final submission! I'll keep better player communication in mind for the my next project, thanks a ton!! :)
The idea is simple but it still creates a very fun gameplay, well done!
Thanks so much !!