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How does the game fit the theme?
Despite playing as an evil chatbot, it is very hard to get things to go wrong.
What code and assets did you not make from scratch during the jam (if any)?
Everything is made entirely from scratch, with the exception of the little android head on the bottom left.
How many people worked on the game?7
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Comments
The dialogues are so funny that whoever wrote them deserves free lunch for a week.
Thank you! We had a lot of fun with it.
Fun concept with just as fun writing to match. It's reminiscent of games like The Impossible Quiz, where there's only one correct answer per question, and that one correct answer is an unexpected one, but less frustrating because instead of losing and having to start from the beginning when you choose incorrectly, you get a funny line and get to keep going.
I decided it would better to let you progress and see more endings even if you don't accomplish the goal, just so you could have fun seeing the outcomes. Glad you liked it!
Cool game, the writing is funny and I like how expectations are subverted.
Thanks! We tried to keep it entertaining.
This was a very fun experience! I liked the humour of suggesting something blatantly inappropriate and then getting an overly positive result. Your take on the theme being that nothing can go wrong and therefore the player needs to make things go wrong is very unique! The game is very difficult, but the difficulty just adds to the humour. Well done!
Thank you! We had fun coming up with wacky ways for things to turn out well.
fun game, though i was terrible because id think the option would be bad for the person but id end up picking the best option for them, though i guess that means the game is working as intended.
Indeed, you played as intended!