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How does the game fit the theme?
It starts out normally and then everything goes wrong. I thought of the theme as sort of ironic because Nothing can go wrong but everything does. The square breaks out of the game and all the endings end with the PC broken in some matter. Nothing can go wrong but everything did.
What code and assets did you not make from scratch during the jam (if any)?
I didn't create some of the icons in the windows screen or the wallpaper, I also didn't create the music or sounds
How many people worked on the game?
1
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