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How does the game fit the theme?
The game is set in a war setting where you have to save your city from being destroyed. Also playing around the words I have kept the ammo as infinite so nothing can go wrong
What code and assets did you not make from scratch during the jam (if any)?
Art - Player, Bazooka, clouds, planes, torpedo, buildings, skylines
Sounds - All
How many people worked on the game?1
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Comments
It's a cool game. Only at first I did not understand what to do, tried to shoot towers. And then as I realized))))))
I think with the bazooka you could add more oomph to shooting. It doesn't really FEEL like a bazooka you know? Also it felt a bit too easy to spam projectiles, maybe a slower cooldown but a faster, more impactful shot! Gameplay is simple and enjoyable, maybe a little screenshake could make the bombs a bit more bomby.
A very fast game, I liked it, I think you could put a system of losing life when you take the bomb, but the game was good
Fun short game! I think it's quite satisfying to predict the path of the planes with the arc of your shot. As a suggestion, maybe try limiting the fire rate of the weapon and seeing how it can affect the difficulty of the gameplay. And congratulations on submitting!
I love the art direction and the sound effects and I think its pretty creative, though the game is lacking in some variety and is a little repetitive, and some people already mentioned it, but spam clicking one area is better then aiming.
Simple and enjoyable game. As others said, just defending one tower close to you seems to be the easiest way to beat high scores. Some additional mechanics would be nice or some way to upgrade your weapon(s). Perhaps the explosions of player-destroyed missles could destroy other missles so you could get a chain reaction?
Overall, job well done! Art fits well to the concept. Well done :)
That's a fun short game, the core mechanics are simple but it works quite well. At some point, I noticed it's easier to keep spamming the fire button randomly than trying to shoot down missiles individually. It would be nice if the player could upgrade to different weapons, maybe an area of effect gun? Anyways, great job!
Great game! My only complaint (and for a game jam it's not really a big one) it can easily be cheesed by spamming click on the last building. But otherwise I love the game!
Agreed about the cheesing, but I just left it there for the fun of it as well as it justifies the theme in the end again.
Tis true, slipped my mind completely, but it works great
Tis true, slipped my mind completely, but it works great
I love the gameplay and art style keep it up bro you did good.