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How does the game fit the theme?
You must convince your parents that Nothing Can Go Wrong while urban-exploring. To accomplish this, avoid catching any anomalies on film while you explore.
What code and assets did you not make from scratch during the jam (if any)?
I used several stock images for textures
How many people worked on the game?1
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Comments
It was super dark and intense! That first sound noise scared the poop out of me! Great job!
I sense some Slenderman vibes here hahaha I was able to collect the 2 pages inside the house but first I was wondering around outside for so long and it was super dark so I could barely see, maybe a little more brightness would be nice, I understand the vibe should be dark but if the player can't see anything at all then it is just a little annoying. Also if you would let me know the key I need to press to grab the papers would be nice because I tried a lot of keys before pressing the space xD
Music was nice and the screamer scared the sht out of me xD I got a good jump there.
Could you also review our game please? :D thanks