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How does the game fit the theme?
"Nothing" in this context refers to the expression that everything is fine. This is reflected by the term "It's Nothing" which is usually used as a reply to express that there are no issues even though that may not be the case.
What code and assets did you not make from scratch during the jam (if any)?
All the code and assets were made by me
The dialogue system was made by following a tutorial by YouTuber Peyton Burnham (<a rel='nofollow noopener' referrerpolicy='origin' href='https://www.youtube.com/@peytonburnham4316)'>https://www.youtube.com/@peytonburnham4316)</a>
How many people worked on the game?1
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Comments
Genius idea! I got stuck at the part where you shoot letter, I couldn't figure out what to do. Anyway I love the idea great work!
Thank you! What part of the shoot letter part did you get stuck on?
I didn't understand what I was supposed to do at the shoot letter part, was I supposed to survive? When i survive the entire thing nothing seemed to happens.
Ah, so the main point of the game is the player can't say the words that the want to say, and by shooting the letters, they are essentially gathering words to be used for the interaction with the NPC's, there are 2 NPC's you can interact with but you need to have the right amount of letters to progress their stories
Very awesome, love the art! I found the walking animation a bit weird, and I think it would be cool to see more special effects and sound effects. Well done overall.
Thank you for your input! Definitely agree with the special effects and sound effects, will take that into consideration
Honestly a well made game with the theme just being fantastic, bravo....
Thank you so much for playing! Glad you enjoyed it