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Intercon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #104 | 2.950 | 2.950 |
Innovation | #123 | 2.950 | 2.950 |
Graphics | #130 | 3.150 | 3.150 |
Theme | #133 | 3.100 | 3.100 |
Overall | #143 | 2.892 | 2.892 |
Game Design | #171 | 2.750 | 2.750 |
Fun | #201 | 2.450 | 2.450 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Game was outrageously hard :D That aside, it has potential. I like the concept.
You can pay some tributes back :) PS: There's a gamejam version which is the initial. Please, so we don't violate the rules, rate it according to that version :)
https://straydoghunt.itch.io/shooyourlove
Nice concept. I had the same idea years ago. You did it well.
Controls are hard btw
The background music and the art are nice, but I really dislike the movement. It lacks the "snappy" feeling comparing to what I am expecting from a platformer.
GOOD GAME AND CONCEPT .
your feedback will be awesome https://itch.io/jam/brackeys-2/rate/374470
The concept is innovative, the graphics are simple and clear to understand what to do. However I felt it was too hard to control my characters due to the physics. Overall, good job!
Good game, i like the game concept. The background music is also nice.I am sure it will make more fun, if you make it a little bit easier.
cool game! I really liked the art style, very difficult, but fun none the less, well done!
Thanks for playing! Glad you liked it. I'm still working on the difficulty part though.
Great game! The theme is really nice. I agree with "emot1onz" the movement is a bit wierd
Very cool game idea! I totally agree with the controls to be a bit weird - it feels as there are input values powered over power & grow exponentially - which is a bit hard to control. Also the music might be a little less repetitive. I would love to see these fixed & play it again - cool idea I love it!
Thank you! You are right, the movement is acceleration based. I felt during the development that it would feel good but apparently I was the only one to feel that way, haha. Anyways, I'll try to fix them, but it is a bit difficult as the levels are designed to be completed by utilizing the full extent of the fast movement.
The game looks great and the concept is really nice. But the movement controller is making the game unplayable. Fix that and its awesome!
I'll work on that, thanks for your feedback!