Play Portal Testing
WormHoles Classic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #292 | 2.704 | 3.000 |
Graphics | #300 | 2.982 | 3.308 |
Overall | #385 | 2.646 | 2.936 |
Theme | #399 | 2.704 | 3.000 |
Game Design | #399 | 2.635 | 2.923 |
Fun | #405 | 2.496 | 2.769 |
Innovation | #434 | 2.357 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hehe. Jorava said almost exactly what I was going to say :-) I enjoyed your game and it had a lot more to it than some others that I've been playing.
I'm not sure why you've got so few ratings, you certainly deserve more for the effort you've put in.
thx for your support ๐
I got less ratings maybe because I didn't play any more than 2 of the other games , I was working on some other project
Yes, this karma thing is interesting. I'm not sure how well it's working for me either. I'm at 19 ratings at the moment. So close to the target of 20 that Brackeys set up in the rules :-|
that's great news ๐
Nice puzzles and level design! The character controls mostly fine, but feels a bit slippery (takes a while to stop after I let go of the key), and falls down very slowly. The animations are well-made. The UI looks good, but it takes a bit too much space from the game screen. The spikes could be bigger, more visible. The trolly aspects were a little frustrating, a little funny, but the later ones were easy to guess.
thx for commenting ๐
A really interesting concept, maybe you should put pikes a little more visible but i had a good time playing it. you can check my game if you wanna have good time ;^
thx for commenting :D
Really like the feel of this game and the pixel art! I think maybe the effect of the left and right controls during the jump could be tighter (just personal preference) but the game in general and the level design are really cool! Would like to see more. Good work! Check out my submission if you get a chance. Cheers!
why Thank you ๐.
Ya , I guess the controls needed to be tighter. At least they are tighter than the controls during prototype.
It felt like the player was on ice.
So happy you liked the level design , it took me 2 hours to design.
I would gladly check out your submission.๐
Yeah it did just feel a little bit slippery, but apart from that nice :) And good work on the fast level design! :)
One more thing that I'd add if I were you (which you still can now if you like) is a few screenshots on the page so you can get an idea from the thumbnail how the game looks (because it looks really cool)
ya I think you're right , forgot bout those
It was pretty short but really nice!
thanks for commenting ๐
The pixel art and the animations were really good but the fact that you can't restart after you die is pretty weird.
Thank you for commenting ๐
There is a restart button on frame and you can also press R to restart.
Lol I just did't see that I guess.
XD
The pixel art and animations are great! With some more tight controls and more features, I would definitely want to come back to this game! Please keep working on it!
Well...suprise suprise! Wormholes is back and now i plan to finish it by the end of july ๐