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A jam submission

AlibiView game page

An interrogative thriller, find the holes in suspects stories.
Submitted by graves (@gravesmakesart) — 21 hours, 19 minutes before the deadline
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Alibi's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#74.0004.000
Graphics#194.3854.385
Overall#333.7953.795
Game Design#493.8463.846
Innovation#613.5773.577
Fun#1173.5003.500
Theme#1903.4623.462

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

This is my new favorite game of the jam. Everything about it was so well done! If it wasn't so short I wouldn't even know it was a jam game. My only feedback is you need some way to lose otherwise you can just keep going till you win. You could do that a lot of ways its really up to you. For example in my  game (Also a detective game :D) I put in a turn limit. i don't think that would fit your game as well so just experiment with it. Phenominal work!

Submitted

Hey, loved your game,  loved your art , music , game design ,a bit of polish and your game will be pretty cool! I enjoyed playing it. 
All the best and Good luck! Do check out our game we need the feedback! - https://itch.io/jam/brackeys-3/rate/574293

Developer

Thanks! Will check yours out later today!

Submitted

Really really cool premise, but I found the grill mechanic to be pretty inconsistent. There was one time that I asked a question, but the suspect dodged the question. Grilling them didn't get me the answer I was looking for. Then there was discrepancies like the wife saying she was close to Shylock, but shylock denying that, which didn't come up when grilling. There was quite a few details that never quite lined up, making me hesitant to grill, even when I was pretty sure about it. Then there were some times that you could grill, even when I'm pretty sure no one had any evidence against it. 

Mild spoilers ahead. I was a bit disappointed by the outcome, the motive felt pretty weak, and there wasn't really any twist. In the end, I had a hunch, but no solid evidence pinning the murderer. I think you could have done some interesting stuff with Shylock and Goldie's alibi, like they both said that Goldie was at Shylock's apartment, but neither mentioned that Shylock was at his apartment. I had suspected that he was off doing other things, but nope. I'd argue that the big twist is the highlight of most good detective stories, but this game lacked any big 'aha' moments. The chief said that the murderer would lie and cheat their way out, but the culprit didn't really lie that much. The grilling mechanic never even ended up being that useful. Each grill could only give a few sentences of info, and that info was very rarely useful. 

Overall, the game was great, but the final culprit wasn't particularly satisfying. The art was amazing, good heckin job with that, and it was cool how you had some choice in what you ask. Despite those few things with the plot, I did enjoy digging up dirt on the different suspects, and finally being able to catch them in a lie. Incredible atmosphere and music, made for a great mystery! Congrats on your game, I hope you can get a few more ratings and comments before the jam closes!

Developer

Thanks for the feedback! Balancing the dialogue was the trickiest part of the game, we needed A LOT more time for sure to make it 100% satisfying and balanced. I appreciate the writeup, we're probably going to continue development so the comments are greatly appreciated! 

Submitted

Best graphics in the jam so far! Great work, love the atmosphere. You're also the first person that I've seen interpret the theme in this way, very creative!

Developer(+1)

Thanks a lot!

Viewing comments 24 to 21 of 24 · Next page · Last page