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The Projectile's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #194 | 3.742 | 3.742 |
Overall | #300 | 3.505 | 3.505 |
Fun | #317 | 3.484 | 3.484 |
Theme | #326 | 3.710 | 3.710 |
Innovation | #418 | 3.323 | 3.323 |
Graphics | #427 | 3.581 | 3.581 |
Audio | #466 | 3.194 | 3.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can rewind the player projectile and kill enemies while it's rewinding and activate pads
Did you write most of the code yourself and made all the assets from scratch?
Most of the code was written by me, main mechanic code was from Brackeys rewind tutorial and enemy waypoint code from Sebastian Lagues Intro to game dev tutorial E23.
All assets are made by me and Vajdani (doesnt have an itch account)
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Comments
The mechanics of this game are very well thought out! It took a while to get the hang of it, but then it's quite smooth.
I liked the concept of the game. It felt like what could be a harder version of Wii Tanks. I actually had a lot of fun with how it works. I really think that music could enhance this experience quite a bit. I didn't make it too far but some variety in enemy type early on would also be cool. Overall I think its a solid game that could be really good with some tweaks.
Loved the visuals and the mechanics. Great polished game even at this point. Good job!
Could you please play and rate my game as well?
https://itch.io/jam/brackeys-4/rate/723414
Thanks! I'll check out your game tomorrow
Thanks! Please do. I value your comment and suggestions.