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Rewind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #193 | 3.926 | 3.926 |
Audio | #278 | 3.444 | 3.444 |
Game Design | #387 | 3.444 | 3.444 |
Fun | #479 | 3.259 | 3.259 |
Overall | #605 | 3.154 | 3.154 |
Innovation | #1055 | 2.444 | 2.444 |
Theme | #1149 | 2.407 | 2.407 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
We have a rewind time mechanic which reverses your position, velocity and health to aid you in combat
Did you write most of the code yourself and made all the assets from scratch?
Yes all the code and art assets are made from my buddy and I
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Comments
Adding a controls explanation in the menu or in the first stage could be very helpful :) i found that the flying rectangle enemies were a bit buggy, they got stuck inside platforms.
and of course the game could use more levels and and other objectives other then collecting samples
other then that, the game's design, graphics & music were really great!
Yes a tutorial for sure would of been good, sadly just ran out of time only being able to work on it after working.
Very hip audio while the art style is lovely. Very well done game.
good
Super lovely artstyle, one of the best i've played so far here!
the theme doesn't fit that well with the game attitude, but it's fun!
In the controls you can collect orbs which rewind time :D
i know, but that isn't supported by the other mechanics in the game. ok, if you rewind time you regain health, but what if this affected enemies too? and enviroment? and shooting?
We toiled with the idea a bit, I found that the rewind not effecting the enemies allowed you to get out of more sticky situations. Think like the ekko ult from league of leagues for example.
Quite a fun piece to play. I really liked arrival animation! Bullets are super slow mo though :D