Play game
Desert Robots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1244 | 2.195 | 3.400 |
Innovation | #1364 | 1.936 | 3.000 |
Audio | #1456 | 1.549 | 2.400 |
Overall | #1505 | 1.743 | 2.700 |
Theme | #1562 | 1.678 | 2.600 |
Fun | #1605 | 1.549 | 2.400 |
Game Design | #1615 | 1.549 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Every Level has a custom time limit, made by the time, slowly rewinding.
Did you write most of the code yourself and made all the assets from scratch?
Everything was done by me in the time of the Game-Jam except for the sound effects, downloaded from the Kenney asset page.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I reached level 16, but couldn't finish it because of hitboxes issues; sometimes you can't hit the golems, especially in level 13 there's one who I couldn't hit from the distance. From that level the game became a bit chaotic, but if you fix hitboxes and add a viewfinder, that could be a pretty good game. Awesome work by the way considering you did it in a week, 3D models are nice
Thanks for the Comment. I will keep these Issues in mind for the next game Jam, I and i will not stop making 3D Games xD. So many people do 2D Stuff, but 3D isn't as hard.
Thank you for reporting the bugs.
3D models for the characters on really cool. I wish the camera would actually be a little further behind the mech so I could see it during the combat. Also I would have like to have seen more enemies scattered around the level. I think the game design idea of forcing players to constantly move and fight to stay alive is really interesting and fun. I think the levels just need more enemies to really make that feeling pop out more.
Thanks for the comment. I will keep It in my mind to make my Games harder and more interresting. And I pur the Camera there, because I haven't wanted to make a turning Animation. But I Get your Point and I will remember it in the next Game-Jam. Thank You.
Well done of the 3D models and gameplay. I think I reached level 12, but there is not that much variety in your levels. Also the tutorial plays again if you die during it so I had to wait for the text again after I already read it. I think you can improve the graphics even more with some better lighting and also please add a crosshair for aiming.
Thanks for the Ideas, i will keep them in my mind for the next Game Jam.
Wow! Well done on all of the models in this game, their texture and the environment was very impressive! I liked the use of the rewinding time mechanic to be the instigator for the time you have to complete the levels and how the robots wouldn't exist if time goes back too far! I think this game would benefit from more refined camera controls and a crosshair/retical for aiming your bullets, but for a game made in a week this is certainly a very impressive one!! If you find some time, I would really appreciate some feedback on my submission to the jam. I hope you had fun making this and keep up making games with such amazing modelling!
Thank you. I will keep that in Mind in the next Game Jams.
I will rate your Submission soone of course.