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Ekko Adventures's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1382 | 1.876 | 3.250 |
Game Design | #1573 | 1.588 | 2.750 |
Graphics | #1641 | 1.443 | 2.500 |
Overall | #1668 | 1.443 | 2.500 |
Audio | #1689 | 1.155 | 2.000 |
Innovation | #1690 | 1.299 | 2.250 |
Theme | #1720 | 1.299 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In the game, you can go back in time, and solve some little puzzles with this feature
Did you write most of the code yourself and made all the assets from scratch?
Not all, I used an open license music and tiles. Credits on a readme on the game, and on the game page. The rest is mine
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Comments
I can see where you got inspiration from for the player character :D
The jumping was not especially floaty which is a good thing. The controls were a bit odd and there wasn't a very good sense of where to go.
This game give me a good control, chilling feel. But the map is too big and the screen reveals just a small path of it, make it hard to find the next goal and explore the full map.
There's also a bug in level 3, when the clone is in the wall, press R make character moving inside the wall.
Anyway, You completed the game, and that is great
Wow !! Loved the game !!!