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Titan of Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #828 | 2.654 | 3.250 |
Graphics | #928 | 2.756 | 3.375 |
Overall | #1090 | 2.415 | 2.958 |
Fun | #1107 | 2.347 | 2.875 |
Innovation | #1167 | 2.245 | 2.750 |
Theme | #1185 | 2.347 | 2.875 |
Game Design | #1264 | 2.143 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The Starship Voyager begins routine survey of a new class M world, when suddenly an entity known as the Titan of Time threatens the very fabric of reality with their time abilities unless you can stop them!
Did you write most of the code yourself and made all the assets from scratch?
I did all the programming myself, as well as level design. The assets used were several Synty Studios model packs, as well as Beautify for post processing.
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Comments
With some more time and optimization this can be a good game, right now the framerate is very low in my case. The intro, sounds and dialogues are very good, creating an excellent immersion in the story. Great job and keep working on it!.
a little buggy, but good work!
Very cool concept! Ran fine on my computer. I found there weren't any stakes in the game, like no fall damage or anything. But loved it! Well done!
The graphics, the music and the story where all great, but the game, for me, is unplayable. The framerate is very low, the hitboxes were non existent and sometimes the ground would rise and carry the character to the sky. I really hope you will fix this, since it seems like a waste of good premises
Thanks. And yeah, I had no time for graphics optimization so its a bit beefy (Lots of grass, no occlusion culling, etc.). The ground rising is intentional, it's a spell that the boss uses now and then. As for colliders, I think that might be a problem bc of your framerate.
Just finished.. Nice job man ;) just the framerate wasn't great at my machine
Looks great, love the voyager theme. Nice work man!
Thanks, I started rewatching all the Star Trek series earlier this year so I'm watching Voyager right now lol.
I really like the narrative and graphics, it's a cool game but it has glitches like backwards firing and stucking in colliiders. Hope you'll fix it.
Thanks. And yeah, since this was a jam I wanted to try something new, so this was me doing locomotive-based movement for the first time instead of pure script-based.
I've been really busy with work (new job) so I only had 3 days, but I still love how it turned out. I can only imagine if I had just a little more time, although I think that's what everyone thinks towards the end lol.