Got held up today, but managed to get wall jumping working along with item equip logic and some new tiles. Going to fix some jump issues and get art for enemies done tomorrow along with damage and attack logic. Here's what I got so far.
Nice work, looks great so far! I don't even know how I would go about the logic for the wall jump thus, I am thoroughly impressed. I'm not sure if you're planning to use a cinemachine for the camera but, I think itd look great with the wall jumps if you get the chance to set it up (Normally takes like 5 minutes). Anyways great work and I cant wait to see the combat when its done c: