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A jam submission

Lucky AllianceView game page

Game created for the Brackeys GameJam
Submitted by Minga — 12 hours, 38 minutes before the deadline
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Lucky Alliance's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#12572.4043.400
Audio#14441.8382.600
Innovation#15221.9802.800
Fun#15391.9802.800
Game Design#15431.9802.800
Overall#15522.0032.833
Theme#16521.8382.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
part of the game requires the player to control 2 characters simultaneously to achieve the goal

Did you write all the code yourself and made all the assets from scratch?
All the code and models are made from scratch, Music was downloaded from Youtube studio

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Comments

Submitted

A simple and enjoyable game! The camera is a little odd, though, - it would be visually more comprehensive with a simple top-down view. It would also be nice to have more levels. Anyways, good job!

Submitted

:o that is an interesting game, it took me a bit of time to figure out what was happening but once I did, I enjoyed solving the puzzles :D I like the design of the characters, and the fireworks that go off are cool, makes it more rewarding to win :D good job :) 

Developer

Thanks a lot!  :)

Submitted(+1)

It's an interesting idea, and I had some fun trying to figure out the puzzles.  Got a bit stuck etc.  Traditional puzzle game stuff.  But overall, it was an interesting well done game.  A few points tho:

  • The central view of the game, the main visual is a bit obsolete.  Since most of the time I spent in the game was staring at the bottom right so I had an idea of where both my "darumas" were at so I could try and solve the puzzle.  I feel like just tweaking the other 2 cameras and making them the main focus the game it would work perfectly well, if not better.
  • The fact that there is no indicator of when "mirror mode" is activated was a bit weird.  So adding some sort of indicator would help.
  • The movement being blocked depending on whether a daruma was blocked seemed to happen sometimes and not other times very weirdly.  So tweaking that and makin git clearer when the darumas are blocked would be helpful.

Otherwise though a bit of level design tweaking, turning down the menu music and it's a fun game.

Developer

Thanks a lot for the feedback! You raised very good points and I will consider them  to solve those issue :) 

I really appreciate your help!