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(+1)

It's an interesting idea, and I had some fun trying to figure out the puzzles.  Got a bit stuck etc.  Traditional puzzle game stuff.  But overall, it was an interesting well done game.  A few points tho:

  • The central view of the game, the main visual is a bit obsolete.  Since most of the time I spent in the game was staring at the bottom right so I had an idea of where both my "darumas" were at so I could try and solve the puzzle.  I feel like just tweaking the other 2 cameras and making them the main focus the game it would work perfectly well, if not better.
  • The fact that there is no indicator of when "mirror mode" is activated was a bit weird.  So adding some sort of indicator would help.
  • The movement being blocked depending on whether a daruma was blocked seemed to happen sometimes and not other times very weirdly.  So tweaking that and makin git clearer when the darumas are blocked would be helpful.

Otherwise though a bit of level design tweaking, turning down the menu music and it's a fun game.

Thanks a lot for the feedback! You raised very good points and I will consider them  to solve those issue :) 

I really appreciate your help!