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Pewe and Puegh's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #90 | 3.833 | 3.833 |
Fun | #249 | 3.583 | 3.583 |
Overall | #260 | 3.528 | 3.528 |
Game Design | #279 | 3.583 | 3.583 |
Audio | #385 | 3.250 | 3.250 |
Theme | #428 | 3.583 | 3.583 |
Graphics | #583 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The characters fire a laser between each other and the closer you are together the stronger the beam.
Did you write all the code yourself and made all the assets from scratch?
yes
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Comments
A simple and fun little game idea. Perhaps a bit too difficult, but it's not a big issue. The visuals and music was really good. Well done.
Amazing mechanic! I like the risk-versus-reward mechanism that comes with it.
Too much score needed for the first upgrade though :/ barely got there bacause of death in one hit, but still had fun on the way!
I really enjoyed the controls with mouse and keyboard. It reminded me of Brothers for some reason haha
a really cool idea, i would like to see the idea of two characters tethered together explored more
Unique game, very difficult. Maybe you should make an easy mode for me haha. A co-op mode could be interesting.
Great gameplay.
Great idea and good interpretation of the theme.
The diversity of ennemy behaviours is good too.
Just a detail : try using input.getaxis instead of wasd as wasd is not convenient with non-qwerty keyboards (and getaxis works with controllers too).
Wow I really like that one!