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Ghostbusters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1233 | 2.424 | 2.556 |
Theme | #1287 | 2.424 | 2.556 |
Fun | #1294 | 2.319 | 2.444 |
Audio | #1328 | 2.003 | 2.111 |
Overall | #1353 | 2.266 | 2.389 |
Innovation | #1360 | 2.214 | 2.333 |
Graphics | #1416 | 2.214 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
There are boxes that you can only push after meeting up with other people. Stronger together in the sense that you can push the heavier box
Did you write all the code yourself and made all the assets from scratch?
Yes and all art and code was made by avsomers25 and stoppingByWoods
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Comments
Overall, fun game. Pushing and pulling boxes was a little repetitive, maybe add some variety to game play and also switch up the music a little bit.
Very cool! I would make bullets larger and quicker and make it possible to shoot in a circular fashion
A really nice game! The red level felt too hard, though - didn’t manage to escape those purple ghost no matter what I tried. Anyways, great job!
Hey, nice work!
Please rate mine if you have time:
https://itch.io/jam/brackeys-5/rate/929939
Well done cool game!
The music is not bad, but the controls are very fast, The second door of the first level is very hard, I forget to use Space. Good Job 🤝🦠
Cool idea! Mini zelda dungeons in some ways :) Just a few bits of feedback - I was confused when I first spawned in and just ran around for a while - wasn't obvious what I was supposed to do. Also, I found myself stuck on the first level because I got the box into an unmovable position - a reset button would be great! Overall, I think if the game started with the first level to introduce the concept of moving the wooden box, and then in the overworld you had to move a wooden box to unlock the next level it would be clearer. Good job and well done on submitting - please check out our game!