Good effort - very eye catching art style. I did manage to complete the level without using the other character which I don't imagine was intended but it was cool anyway!
Sealion27
Creator of
Recent community posts
Thank you Snezel, I'm sure Lewis will be happy to hear that you liked the UI! That's something that stood out to us too but it was already late in development and we didn't have the time to develop that further. Thank you so much for the feedback though! Keep an eye out for a comment on your game ;)
Thank you so much for checking it out! I'm sure our artist will be super happy to hear this! The issue came from the fact that me and my co-programmer were working with placeholder assets during development and then hooked up all the art right at the end - which led to things being hidden less than 24hrs from the deadline - oops! Great lesson learned either way - keep your eyes peeled for a comment on your submission!
Cool idea! Mini zelda dungeons in some ways :) Just a few bits of feedback - I was confused when I first spawned in and just ran around for a while - wasn't obvious what I was supposed to do. Also, I found myself stuck on the first level because I got the box into an unmovable position - a reset button would be great! Overall, I think if the game started with the first level to introduce the concept of moving the wooden box, and then in the overworld you had to move a wooden box to unlock the next level it would be clearer. Good job and well done on submitting - please check out our game!