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A chaotic Symphony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #504 | 3.067 | 3.067 |
Game Design | #619 | 3.067 | 3.067 |
Fun | #669 | 2.933 | 2.933 |
Theme | #753 | 2.867 | 2.867 |
Overall | #866 | 2.706 | 2.706 |
Graphics | #1050 | 2.500 | 2.500 |
Audio | #1244 | 1.800 | 1.800 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The various platforms give a random value of the specified effect, creating chaos
Did you write all the code yourself and made all the assets from scratch?
No. The skybox is taken from the asset store
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Comments
Great game!! The audio side of things is a bit plain.. Maybe some upbeat music might do it but all the other aspects are excellent. :D
I like the game
-The gameplay is good the movements are alright some platforms give you higher jump force and other Inverts your controls this is creative but sometimes the jumping gets glitchy and you stay in the air for too long other than that I like the idea
-UI is okay for a platformer game that only requires a simple timer text or score
Looking forward for more projects like this :D
Thanks for your feedback! I believe the staying in the air for too long is the gravity effect from the black platform, so it was designed to be that way
I was just playing randomly and was thinking why i was not able to jump properly somtime.
but after reading your page i just went on green cube and jumped few times and walla its completed.
nice though!
Thanks!
I am not very good at first person aspect game. I tried ton of times barely make to the end.
Fun concept on the platform give different effects!
It's alright, it took me some time to finish the level myself as well
Ohh shoot! They change things by colour, I thought it was kinda random all the time, that makes sense! I got further after I read that! Also I get the bean meme with Unity users but maybe try to at least give it a hat or something like some boots, if it’s just a bean you may ( in my opinion ) wanna not show the shadow of the character, and if your game is mainly platforming / parkour in 3d you might wanna try to add some camera shakes and also sound. And if you wanna make the player go up maybe have some lava or something going up constantly
Thanks for your reply! I am not really experienced in special effects and the particle system so I just made the game with what I knew about the programming(hence the lack of any modelling), but that is a really good idea.
I will check out your game in a few hours as I am not near my pc right now
The capsule's shadow... is something we don't talk about. Though I am planning to learn blender after this
As a side note, were you able to finish the level?